Every day the world get’s a little bit weirder, but I think this takes the biscuit!
Twelve prized camels have been disqualified from a beauty contest in Saudi Arabia after their owners tried to tweak their good looks with Botox.
I shared this earlier in the week, but thought I’d give this a little more reflection. At the end of the day in the majority of cases the coaches are unpaid volunteers, these are just people that want to help.
What this doesn’t mean is they are the best at the role, and quite often they are the only ones who will take it on. First ones there, last ones to leave, giving up more time and personal costs for coaching courses, first aid courses, red tape courses – all trying to be the best they can be, even if they aren’t the best (and most of us never claim to be).
I’m lucky that I have a team of volunteers to share my workload, all as enthusiastic as me, and pretty much have a good balance of skills and abilities between us to cover all that we need – so the kids win, but some groups are not as lucky.
So yes, please say thank you, or better yet say thank you, and ask if we need any help, and do what you can too – and to my co-coaches ‘Thank You’
Xamarin today halve a released a preview build for those that have been hankering (since about 2 hours after the WWDC keynote according to some forum posts I’ve picked up on!) to play with Apple’s new goodness.
Specifically this let’s you play with Xcode 9, iOS 11 and MacOS 10.13. If you don’t have Xcode 9 installed already I highly recommend you follow the Dev Centre instructions that allow you to install it in parallel, don’t grumble at me if you can’t get any real work done once you’ve finished playing!
Always fancied creating a computer game? Got a Windows PC or a Mac and a semi logical brain? – Go Nuts ….
Game development is what got many developers into programming. But how many of us actually ever learned how to create games? Creating games can be challenging, but it doesn’t have to be that way! MonoGame is a cross-platform gaming framework based on Microsoft’s XNA framework that’s extremely easy to learn …
One of the biggest challenges in Cross Platform Mobile App Development is implementing a mechanism of performing simple tasks on each diverse platform, such as reading a config file on app launch, when you know that each platform will store this file in a different location, have a preference for different file formats, and have different permission mechanisms for reading and writing. This plugin helps nail most of those issues.
Most mobile applications need to interact with the underlying file system. Be it building a database or caching data, some understanding of how file systems work on target platforms is required. If you’re working with multiple platforms, not only does this require understanding of how each individual file system works, but also how to work with the file system from shared code.
The File System Plugin for Xamarin and Windows reduces the underlying file system complexities for each platform into a cross-platform file IO API for iOS, Android, and Windows, making it extremely easy to work with the file system from shared code. In this blog post, you will learn how to use the File System Plugin for Xamarin and Windows to create, edit, and delete files and directories from shared code.
Introduction to the File System Plugin for Xamarin and Windows
Similar to desktop operating systems, mobile operating systems each have their own file system. Building applications that target multiple operating system requires knowledge of not just one file system, but the underlying file system for each platform. Another barrier when working with file systems is the inability to use code that talks to individual file systems in shared code. A common solution to this problem is to use preprocessor directives (#ifdefs) to access platform-specific features, but this won’t work with PCLs and results in messier code.
Plugins for Xamarin expose platform-specific functionality via a cross-platform API that can be consumed from a Portable Class Library or Shared Project, such as using device geolocation, sending an SMS, or storing app settings, to help make you share even more code and increase developer productivity. The File System Plugin for Xamarin and Windows makes working with the many different mobile file systems easy with a shared, cross-platform API. You can download the plugin using the Xamarin Component Store or via the NuGet Package Manager.
Exploring the APIs
The IFileSystem interface represents an abstracted file system at the highest level. The platform-specific implementation can be accessed via the FileSystem.Current property. The file system is made up of a collection of folders and individual files, which are abstracted via the IFolder and IFile interfaces. When creating folders and files, we are also given maximum control over collision detection preferences with theCreationCollisionOption enumeration, which allows us do everything from create an alternative name, replace the existing directory/file, open the existing directory/file, or throw an exception. Of course, all of these APIs are also async/await compatible as well.
// Access the file system for the current platform.
IFileSystem fileSystem = FileSystem.Current;
// Get the root directory of the file system for our application.
IFolder rootFolder = fileSystem.LocalStorage;
// Create another folder, if one doesn’t already exist.
IFolder photosFolder = await rootFolder.CreateFolderAsync(“Photos”, CreationCollisionOption.OpenIfExists);
// Create a file, if one doesn’t already exist.
IFile selfiePhotoFile = await photosFolder.CreateFileAsync(“selfie.png”, CreationCollisionOption.ReplaceExisting);
Renaming and deleting files is also super easy as well:
// Actually, this wasn’t a selfie of just me!
// It’s a horrible selfie anyways, let’s delete it!
In this blog post, you learned how to interact with native file systems for iOS, Android, and Windows from shared code using the File System Plugin for Xamarin and Windows. To learn more about Plugins for Xamarin or check out other plugins available, such as geolocation, messaging, and sharing, check out our complete plugin directory. Visit the plugin in the Xamarin Component Store for more documentation or view the source code online on GitHub.
Where we don’t have to build out some sort of bespoke mobile app sync, this is pretty much the standard way for us to sync files between cross platform and multi platform apps
In a mobile world, network outages are frequent. Devices are constantly moving and connectivity can vary from great to barely connected to offline, with users expecting your app to continue to function properly. For example, field technicians need the ability to log notes in their field service app, no matter the connection state. Apps can support offline usage by …
Improving WordPress Performance – Use Azure CDN | Microsoft Azure Open Source Development Support Team Blog
A simple, incredibly cheap, and effective way of improving WordPress performance, especially if you have a global audience
Support for Open Source Technologies on Microsoft Azure App Service
I’m doing this next Friday, please support if you can;
On Friday 13th November, dotUK, through it’s founder and director Andy Flisher, will be sleeping out on the streets of Middlesbrough in aid of an excellent local charity, the Teesside Philanthropic Foundation.
The charity has an aim to bring Middlesbrough and Teesside businesses and companies together to help make Teesside a better place to live and work. The Big Tees Sleepout specificially is an annual event aimed at highlighting and tackling the homelessness situation that is right on our doorsteps, a situation which we all agree should not exist in this day and age.
You can support Andy by donating online or by signing up and raising your own sponsorship at the Big Tees Sleepout site itself. If you are unable to support financially, as of course we can’t all do, then please support the event, the charity and our efforts by liking, sharing, and in anyway making the region aware of the event, and the problem.
Originally posted at http://www.dotuk.net/news…
Baby Biography Mobile App – Projects
Andy Flisher is a Software Developer based in the North East of England specialising in cross platform development. Mobile Development experience includes Windows Phone, Android, and iPhone Apps. Desktop Software Development includes bespoke Windows, Linux, and Mac Applications. Web Development Skills include PHP, Perl, Python, Xamarin, C#, ASP (Classic and .NET) – Andy Flisher on Google+
The mobile app will be developed using dotUK’s cross platform, and multi platform mobile app development skills. This skill set is a niche, and dotUK are one of the few development companies, certainly amongst North East Mobile App Developer’s to offer true, native mobile apps that can be developed simultaneously across the core mobile application platforms, in parallel.
The Baby Biography mobile app will be offered initially as an iPhone app, and also as and Android App, in addition to creating Baby Biographies within the app, other features include;
- Creation of Multiple Books
- Sharing of Baby Moments and Photos ‘In App’ to Social Media
- Free Cloud based storage of all your books and moments
- Collaboration with other parents
- Conception and Pregnancy calculators
- In App Support
Cloud storage and collaboration will be offered through dotUK’s in house cloud storage framework which allows the app to seamlessly synchronise the baby biographies into the cloud in the background when connected to a suitable internet connection, but doesn’t in any way impeded or restrict any app functionality when working offline.
Originally posted at http://www.dotuk.net/news…